ChrisKO FIRST Member Star(s) Indication of membership status - One star is a FIRST member, two stars is Double Gold Might steal your tacos

from Austin, TX

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    • 2 Years and then some..​

      1 week ago

      ChrisKO Might steal your tacos


      So, instead of taking the time to write something big and grandiose, I'm just going to fill this void with little things to say here and there to maybe get into the groove of writing things. :) 

      January 25th officially marked my 2-year Anniversary with the company! How time flies. Over the past 2 years, I've really come to appreciate a lot of things RT has to offer. One of the utmost importance, however, is the community! Without you all, I don't think I'd have a place here. So, thanks for watching (and enjoying? lol) our content! Additionally, I'm incredibly grateful to have made friends with so many of my colleagues. Something tells me this is all adding up to head towards a grand 2018 adventure!

      Question for you lovely peeplz:

      What's some of your favorite RT animated content from this past year? Is there anything sound related that really stuck with you from any of our shows? Let me know!

      Happy Friday!

      - ck. 

    • I. HAVE. BEEN. STAFFENATED! (yus!)

      11 months ago

      ChrisKO Might steal your tacos


      I feel like receiving my staff badge here is like becoming 'Facebook Official'. Huzzah! :D

      I guess this is a good opportunity to update people on what's going on in my world! 

      Since last I wrote (ahem... 3 months ago..) I celebrated my 1 year anniversary at RT, received this beautiful memento, and wrapped my first season of RWBY. All the while we're wrapping up Sex Swing, and starting up on RVB15, Chibi 2, and Camp Camp 2.

      ...yeesh. We've been busy. 

      This past year has been a wealth of knowledge and I have a feeling the brainwaves are going to keep flowin'. Like more knowledge, into my brain, I mean. ANYWHO. I feel like this should be a longer post full of reflecting on the past year, but I'm totally drawing blanks right now. Though, I suppose it doesn't help that it's ~2am and my brain has been asleep for an hour.  

      So perhaps, instead of trying to draw blood from a stone with these blogging shenanigans, I'll take this opportunity to ask you, friends, do you blog? If so, how do you get the words from your noggin to the page? And how do you keep it consistent (throughout the post and the frequency you post at). 

      Many tanks, friends. <3 :D

    • RWBY Vol 4 Ch03: Creature Vocalization Audio Breakdown

      1 year ago

      ChrisKO Might steal your tacos


      I have been waiting for what feels like forever to talk about this episode! So much love and time went into this episode across the board (as it does for every episode). But this one, this was a Goliath of an episode. God. Damn. SO GOOD. 

      okokok. I needed to walk away for a second. The hype was too real. On to the purpose of this post: 

      I've been thinking long and hard (heheh) about posting a weekly breakdown of an element from the  episode released that week for anyone interested in reading, in hopes that it's somewhat informative and perhaps mildly entertaining, even. This week, I'm going to discuss creature vocalizations from this episode. I may go back and look at Chapters 01 and 02 if there's any interest, but we'll see. :) So, if you like what you read here, let me know and I'll continue on! Even if it's just one person getting some use out of it, I'm happy to keep going.   

      As a disclaimer: I don't want this to come across as pretentious by any means. I love what I do and I love to talk about it with those willing to listen. Even more, I love to compare notes and see if there's a way I can do what I do better! There are so many ways to do one thing faster/better. So, you know, let's take this as an opportunity to learn as a team! 

      So if you have any questions or constructive comments on the sounds of the episode, my blog, or anything in the aural realm, please feel free to let me know.

      Now! On to the topic at hand! 


      So here we go! 

      ----begin spoilees----

      Let's talk a bit about the Sea Dragon Grimm's Vocalizations: 

      In my time as a sound designer, I think creatures (organic and inorganic) are some my favorite things to work on. Something about giving a voice to something that doesn't actually exist in the real world, creating a dialogue for a completely new species, is really just amazing. For the dragon, there are a myriad of elements included, but some I wanted to point out: 

      - Snakes: Of all of the elements, this one may have been the most important, as it's more of a serpent/snake Eastern Dragon than a standard legendary Western Dragon. So it really needed to have the elements of snakes. Now originally, I had downplayed this a bit and went too Jurassic Park T-Rex, but after a brief discussion with Miles, the idea to bring these elements out more came to light and it felt perfect! A combination of hisses and rattles (with various processing) really hit this home for me. 

      - Inorganic Sounds: Ever since the days of old (read: ye olde Godzilla films, and others with large havoc-wreaking creatures) People have made inorganic object movements (e.g. dragging a cabinet across a floor) work for these types of creatures. I won't go into too much detail here, but I say; don't be afraid to try things that are far-and-wide unrelated to the thing on screen. You'd be surprised at what you can create. 

      - Lions, Tigers, and Bears: Well.. Sort of. I only used one of these. But they all provide really deep and beefy roars. Elephants and hippos are pretty nasty as well. Some of these elements make for great transients!

      ***TRADE SECRET*** (woooooowwwwwww)

      Recording at a higher sample rate then down converting to a much lower one, really does a stellar job of pitching down anything you've recorded (e.g. Recording at 192kHz and down-converting to 96kHz). It's a cleaner/meaner way to pitch down your recordings without having to do any extra processing. Here, I had a handful of creature sounds that were recorded in this fashion, down-converted, and then placed to make some big beefy MF Dargon vocals.  

      Outside of hunting for SFX, there is definitely some amount of processing that goes into the various elements, but a lot of my time goes into finding the right sound and placing them where it feels.. good (oh, so good). 

      While this was a pretty brief insight into my workflow for this part of the episode, I feel like it's a pretty good bit of coverage for now.

      Did you have any thoughts/opinions on the sounds from this week's episode? Let me know! :) 

      Thanks for stopping by! 

    • Oh, how time flies..

      1 year ago

      ChrisKO Might steal your tacos

      Man, I told myself I was going to try and make an effort to write in this more. Well, here's an attempt to populate it with some of what's been up. Since I last wrote in this, RTX happened. We wrapped on the first seasons of Camp Camp and Chibi, AND RvB14. We've also started on RWBY4 and have been preparing for the big move. Whew*

      This has definitely been the most fun I've had working on any projects thus far in my career. If I had to highlight a few big moments, I suppose it'd look something like this: 

      RvB14 'Caboose's Guide to Making Friends': This episode meant a good bit to me. Not only was it the first episode I worked on (yes, the first fully completed episode in RvB14), but in my transition to a new company, knowing close to no-one, I found myself needing the daily reminder that friends are everywhere.. You've just got to say 'hello!' <...friend party ova here, heyyyy-hoooo.>

      RvB14 'Mercs': Seeing everyone's reactions to the first episode of the Mercs story arc at RTX, really just validated all of the hard work that was put into that episode. I had never felt more proud to be a part of a production, than in that moment. (So.. thanks, friends. <3) 

      Camp Camp: My daily vocabulary is littered with inside jokes from this one. I still find myself referencing 'Reigny Day'... which in hindsight, may.. be.. a bad thing? :x 

      Chibi: The cutest damned thing I've ever worked on. 

      RWBY4.. what an amazing gargantuan of a show. We've only just begun, but I can tell this is going to be a ton of fun to work on, and I can't wait to share some of the sounds I've created for.. well.. I guess I'll share more details on the things I've designed as they're released. :) 

      There has been a lot more, but I'm not even going to attempt to go into any further detail. Not only because it'd take far too long, but because I'm sure it's mostly littered with 'you had to have been there' moments. But maybe I'll keep this thing up to date with the daily shenanigans as they occur. 

      For now, though, I'm off to bed. So.. y'know, goodnight!



    • Beepboopbeepboop

      1 year ago

      ChrisKO Might steal your tacos

      With two weeks until RTX, all of the content is barreling down the pipeline at high speeds. I'm incredibly excited to show off a bit of what my team has been up to! All of the extra hours we've put into our work will be worth it. I feel it in my fingers (I feel it in my toeees).

      Kind of relevant; I had a chance to watch some reaction videos today on stuff I've worked on this season, and I feel like that really kicked the hype train up another notch. It's so great to hear feedback from the community. I kind of imagine it being like a mini-RTX to some extent. But then again, I suppose I'll find out soon enough, as this year will be my first RTX! Bonus: I will also be hosting a an audio centric panel as well as joining in for an edit and audio team panel on Saturday! I'll be sharing more info over the coming days, so get hype! The RTX Hype Train is reeeeeeeeal!

      Until next time, Superfriends!

    • EricHVela asked ChrisKO a question

      What do you like best specifically about your audio engineering at RTP?

      Answered: Jun 3, 2016

      Hm. That's a good one. Since I don't have just one favorite thing, here is a short list. :)

      1. Pretty much every VO session has a myriad of fantastic outtakes, most of which are probably best left in the booth.
      2. Working with the Directors on polishing up the mixes on each episode before it goes live. They let us have a lot of creative freedom with our audio, while still offering their vision, which really helps the end product shine brightly with everyone's offerings.
      3. The many random massages I get from Miles when I'm on hour 13 at the board. That man is a saint. <3

    • Oh. Hello there!

      1 year ago

      ChrisKO Might steal your tacos

      Hello there!

      I'm going to try and utilize this thing to talk about some of what I've been up to (at least, to the extent of which I'm allowed to discuss. *No Spoilers*) And see if I can help shed some light on the audio goodness behind the RT Animation department! I have plenty to talk about, but limited time, so it may be hard for me to post regularly. Apologies in advance! If you're local (Austin, TX) and interested in hearing me talk a bit about sound design or go over some audio in general, I'll be doing a couple of panels at RTX as well as a panel in Mid July at Mister Tramps for a Sound Designers meetup. More info and dates coming soon!

      Let's talk soon! :D


    • 2 years ago

      ChrisKO Might steal your tacos
  • About Me

    My name is Chris Kokkinos and I’m the Audio Lead for Rooster Teeth Animation. 

    When not attempting to make things sound cool, I’m playing video games, building things with wood, hanging with my cats, or going out to eat copious amounts of delicious foods. 

    I also like long walks on the beach. 

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  • Questions answered by ChrisKO

    Hm. That's a good one. Since I don't have just one favorite thing, here is a short list. :)

    1. Pretty much every VO session has a myriad of fantastic outtakes, most of which are probably best left in the booth.
    2. Working with the Directors on polishing up the mixes on each episode before it goes live. They let us have a lot of creative freedom with our audio, while still offering their vision, which really helps the end product shine brightly with everyone's offerings.
    3. The many random massages I get from Miles when I'm on hour 13 at the board. That man is a saint. <3

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